Tag: Location

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  • Kenabres

    The city of Kenabres overlooks the [[Worldwound]] from its perch on the eastern bluffs above the [[Sellen River|West Sellen]] river. It’s the gathering place for [[Mendevian Crusaders | crusaders]] headed into the [[Worldwound]], and home to a resolute—if …

  • Hell

    The plane of Hell is the ultimate expression of evil order in the [[Great Beyond]], of the weak subjugated to serve the strong, of complete obedience, and unquestioning faith. It is not willful and random like the torments of the [[Abyss]], or purely …

  • Great Beyond

    The Great Beyond is a term that encompasses all the planes of existence that make up the known multiverse. This includes the lower planes; [[Hell | Hell]], the [[Abyss]], [[Abaddon | Abaddon]], and the upper planes, [[Nirvana]], [[Heaven]], and [[Elysium …

  • Abyss

    The Abyss is a plane in the [[Great Beyond | Great Beyond]] dedicated to the rule of evil unfettered by law. It is accessible through huge rents in the [[Maelstrom]], opening into fiendish depths, vast beyond imagining. Sporadically, the [[Demons | …

  • Material Plane

    The Material Plane is the reality in which the world of [[Golarion]] finds itself, along with its [[Sun | sun]] and its 10 sister [[Planets | planets]]. It is an unending void, occasionally harboring life on terrestrial planets or other less-stable …

  • Golarion

    The planet Golarion orbits a yellow [[Sun | sun]] in the far reaches of the [[Material Plane | Material Plane]]. Golarion contains eight continents amid immense seas. While the continents of [[Azlant]], [[Sarusan]], and the [[Crown of the World]] remain …

  • Sun

    The sun, sometimes called the Burning Mother, is a yellow star the center of [[Golarion | Golarion's]] solar system in the [[Material Plane | Material Plane]].

  • Maelstrom

    Collectively referred to as the Maelstrom, vast swathes of uncharted, unclaimed terrain borders and surrounds each of the planes on the [[Great Beyond | Great Beyond]]. Mysterious and dangerous wild lands untouched by the gods, these regions lack the …

  • River Styx

    The River Styx is a river which originates on the plane of [[Abaddon]], but snakes its way throughout the [[Great Beyond | Great Beyond]], touching on the planes of [[Hell | Hell]], and the [[Maelstrom]].

  • Planets

    A planet is a celestial body orbiting a star. [[Golarion | Golarion]] belongs to a solar system of eleven planets that rotate around the same star, called the [[Sun | sun]]. There were once thirteen planets in the solar system but some historic cataclysm …

  • Abaddon

    Abaddon is the desolate home plane of the [[Daemons|daemons]]. A wasteland is of infinite and apocalyptic proportions and is permanently eclipsed. The [[River Styx | river Styx]] flows from this plane, out through the [[Maelstrom | Maelstrom]], often …

  • Worldwound

    A [[Demons | demon-haunted]] wasteland that lies at the northern-most reaches of central [[Avistan]], the Worldwound is an unnatural blight: it is a rift to the [[Abyss | Abyss]] opened on the [[Material Plane | Material Plane]]. The Worldwound refers …

  • Avistan

    Avistan is the most heavily-settled continents on the planet [[Golarion | Golarion]]. The continent is mostly populated and governed by the many races of [[Human Race|humans]], which possesses as many varied cultures and environments as can be imagined. …

  • Cheliax

    The Empire of Cheliax remains one of the most powerful nations militarily in the [[Inner Sea]] region. Its control of the [[Arch of Aroden]], the passage between the [[Inner Sea]] and the [[Arcadian Ocean]], also gives it a vital role in much of the …

  • Arch of Aroden

    The Arch of Aroden is a broken monolithic arch hundreds of feet in height which stretches across the [[Hespereth Strait]] in far southwestern [[Cheliax | Cheliax]], linking the [[Inner Sea]] to the [[Arcadian Ocean]]. Despite the fact that the partially …

  • Hespereth Strait

    The Hespereth Strait, also known as the Straits of [[:aroden | Aroden]], is a narrow channel of water approximately 15 miles in width which connects the [[Arcadian Ocean]] with the [[Inner Sea]]. It was formerly bridged by the [[Arch of Aroden | Arch of …

  • Inner Sea

    The Inner Sea is one of the most heavily traveled and populated bodies of water in [[Golarion | Golarion]], resting between [[Avistan]] and [[Garund]]. The sea is separated from the [[Arcadian Ocean]] by the [[Hespereth Strait | Hespereth Strait]] and …

  • Garund

    Garund is a [[Golarion | Golarion]] continent located south of [[Avistan | Avistan]], across the [[Inner Sea | Inner Sea]]. At one time, central Garund was the heart of several expansive empires that spanned the hemisphere. These empires have since fallen …

  • Osirion

    Osirion is one of the oldest nations currently in the [[Inner Sea]] region, and one of the most influential in [[Garund| Garund]]. This primarily desert nation ruled by a succession of pharaoh God-Kings occupies the northeastern corner of the continent of …

  • Katapesh

    Katapesh is a nation of trade in the continent of [[Garund]], selling all conceivable goods, no matter how mundane or bizarre. Traders converge on the nation's bazaars from around the world, even from other planes. [[Pesh]] and slaves are two of its major …

  • Andoran

    Andoran is a nation of the people, governed by the principals of Common Rule which grants every man a voice. Andoran holds the reins of its own destiny in the strong hands of its people; it is the birthplace of freedom. The threat of the [[Demons | …

  • Druma

    The Kalistocracy of Druma is a land glutting itself on the wealth of trade, ruled by the high prophet of a strange, secular religion that values wealth and trade above any deity. This religion permeates every level of Druman society, as followers of this …

  • Aspodell Mountains

    The Aspodell Mountains form the western border between [[Andoran | Andoran]] and its rival [[Cheliax | Cheliax]]. Unlike the [[Five Kings Mountains]] north of [[Andoran | Andoran]], the Aspodells are not a particularly tall range, but their highest peaks …

  • Five Kings Mountains

    The Five Kings Mountains are tall and imposing peaks, rich with ore and ironbloom mushrooms. They are heavily populated by [[Dwarven Race | dwarves]]. [[Highhelm]], the largest [[Dwarven Race | dwarven]] city on [[Golarion | Golarion]] is located under …

  • Highhelm

    Highhelm is an ancient and expansive dwarven settlement. Constructed in -318AR within and beneath lofty [[Emperor's Peak]], it has remained the center of dwarven culture on [[Avistan | Avistan]] for millennia. The [[Gathering Council]] meets here every …

  • Emperor's Peak

    Emperor's Peak is the highest mountain in the [[Five Kings Mountains | Five Kings Mountains]] region, towering 18,365 feet above sea level. Deep in the heart of the mountain is the great dwarven city of [[Highhelm | Highhelm]].

  • Kovlar

    Kovlar is a small dwarven city in [[Five Kings Mountains | Five Kings Mountains]] built in the tunnels and caverns at the southern outskirts of the fallen great city of [[Saggorak]]. The dwarves of Kovlar established many powerful guilds, which …

  • Saggorak

    The Kingdom of Saggorak was one of the five [[Dwarven Race | dwarven]] kingdoms established in [[Five Kings Mountains | Five Kings Mountains]]. During the invasion of [[Orcish Race|orcs]] that began in 2492AR, the city of Saggorak was blockaded by the [[ …

  • Larrad

    Larrad is a large [[Dwarven Race | dwarven]] city in the region of [[Five Kings Mountains | Five Kings Mountains]]. The city is built up around a cluster of temple-caverns carved out by the [[Dwarven Race | dwarves]] in ancient times. The temple-caverns …

  • Taggoret

    The Kingdom of Taggoret was one of the five [[Dwarven Race | dwarven]] kingdoms in [[Five Kings Mountains | Five Kings Mountains]]. It was established in 1562AR Taggoret fell in 2526AR during the invasion of [[Orcish Race|orcs]] into the heart of the [[ …

  • Mendev

    The nation of Mendev in northeastern [[Avistan | Avistan]] is a nation shaped by conflict with [[Enemies of the Crusades | Abyssal]] forces unlike anywhere else on [[Golarion | Golarion]]. The people of this beleaguered land have struggled with the …

  • Taldor

    Knights, fair maidens, heroic adventures, and righteous quests—these are the legends of old Taldor Empire. But the once-powerful empire has fallen from its former glory. Now rival nobles battle each other with bitter knights and proxy armies for personal …

  • Qadira

    The westernmost nation of the [[Empire of Kelesh]], Qadira is a kingdom with the power of the sprawling [[Casmaron]] empire at its back. Qadira is [[Empire of Kelesh|Kelesh's]] doorway to [[Avistan | Avistan]], and is perhaps the single most valuable …

  • Azlant

    Azlant is a lost continent in the [[Arcadian Ocean]] that was the first center of human culture on [[Golarion | Golarion]]. Azlanti society and culture grew by leaps and bounds until their arrogant leaders began to think of themselves as superior to the …

  • Sarusan

    Sarusan, the most mysterious continent on [[Golarion | Golarion]], is located in a trackless sea south of [[Tian Xia | Tian Xia's]], far from the trade winds. All available information on Sarusan comes from ancient accounts, because no modern expedition …

  • Crown of the World

    Perhaps the least populated of [[Golarion | Golarion's]] continents, the Crown of the World is certainly not the least traveled. Covered in glacial ice, the landmass sits atop the world and serves as a passage from [[Tian Xia]] to [[Avistan | Avistan]], …

  • Tian Xia

    Tian Xia is the continent geographically furthest from [[Avistan | Avistan]], lying across the [[Embaral Ocean | Embaral Ocean]] that borders the eastern shore of [[Casmaron]]. The western edge of Tian Xia is bordered by an impassable mountain range known …

  • Lung Wa

    Imperial Lung Wa, the third great empire of [[Tian Xia]] was formed in 4142AR with the union of ten of the [[Sixteen Kingdoms of Shu | sixteen kingdoms of Shu]]. Since that time, the empire embarked on missions of conquest. The empire was plagued with …

  • Arcadia

    Arcadia is a continent of [[Golarion | Golarion]] located 4,000 miles west of [[Avistan | Avistan]] and [[Garund | Garund]] over the [[Arcadian Ocean]]. Because of the long and dangerous sea journey needed to reach it, few folk of the [[Inner Sea | Inner …

  • Arcadian Ocean

    The Arcadian Ocean is a large body of salt water on the planet [[Golarion | Golarion]] that lies between the continents of [[Avistan | Avistan]] and [[Garund | Garund]] on its eastern edge, and that of [[Arcadia | Arcadia]] to the west. Its waters extend …

  • Casmaron

    Casmaron is a vast super-continent to the east of [[Avistan | Avistan]] and [[Garund | Garund]]. It is the largest of [[Golarion | Golarion's]] eight continents. It is dominated by the [[Empire of Kelesh]], a vast kingdom that extends as far as [[Avistan …

  • Empire of Kelesh

    The vast Empire of Kelesh dominates much of south-central [[Casmaron | Casmaron]], along the [[Obari Ocean]]. It grew during the [[Age of Destiny]], and its line of emperors has been unbroken for thousands of years. The Empire is composed of dozens of …

  • Obari Ocean

    The Obari Ocean is a massive body of saltwater that separates the continents of [[Casmaron | Casmaron]] and [[Garund | Garund]]. In the north, the ocean connects with the [[Inner Sea]] between [[Osirion | Osiron]] and [[Qadira | Qadira]]. Its southern …

  • Wall of Heaven

    The Wall of Heaven (known locally as the Qiang Tian) is the dominant mountain range on the continent of [[Tian Xia | Tian Xia]], running along practically the entire western coast of that enormous land mass. They begin in the northern realm of [[Po Li]] …

  • Path of Aganhei

    The Path of Aganhei is the primary route bridging [[Tian Xia | Tian Xia]] and Avistan, crossing the [[Crown of the World | Crown of the World]]. It is invaluable to the flow of trade despite its dangers. Passage across the path is treacherous, often …

  • Lingshen

    The nation of Lingshen lies in the western half of [[Tian Xia | Tian Xia's]] northern landmass. Some argue that it is the greatest of the [[Sixteen Kingdoms of Shu | Successor States]] of [[Lung Wa | Lung Wa]], although this opinion would be hotly derided …

  • Quain

    The [[Sixteen Kingdoms of Shu | Successor State]] of Quain in [[Tian Xia | Tian Xia]] is the largest center of martial arts training on the continent. Quain is the bed of the followers of [[:irori | Irori]]. [[:irori | Irori]] is the god of enlightenment, …

  • Po Li

    Seat of the former capital of [[Lung Wa | Lung Wa]], the [[Sixteen Kingdoms of Shu | Successor State]] of Po Li is now a monotheistic theocracy run by a council of powerful oracles who wait for the reincarnation of the Eternal Emperor, who is prophesied …

  • River Kingdoms

    The River Kingdoms of northeastern [[Avistan]] have long been a haven for inland pirates, freedom fighters, anarchists, and exiles. The Kingdoms are by no means a unified nation, but rather a constantly shifting group of city-states and fiefdoms, each at …

  • Brevoy

    The nation of Brevoy was once two vastly different nations locked in a constant state of war before being conquered by a ruthless despot. Now, at the far northeastern reaches of [[Avistan | Avistan]], Brevoy is on the verge of civil war. Being so far …

  • Numeria

    [[Numeria]] is a barren, harsh land ruled over by a despot and his mage council, known as the [[Technic League]]. Numeria is well known throughout [[Avistan]] for the ruined remains and pieces of a mighty star that fell to the [[Golarion]] thousands of …

  • Silver Mount

    The jagged metallic peak that is the Silver Mount is the largest of the fallen star fragments in [[Numeria]] that fell to [[Golarion]] thousands of years ago. The edifice is honeycombed with chambers and is heavily guarded by servants of the [[Technic …

  • Ustalav

    The nation of [[Ustalav]] is a fog-shrouded realm that was once ruled by a powerful lich wizard-king. Ustalav now finds itself a strongly divided nation, struggling to reclaim its former greatness. At its height, Ustalav was capable of threatening and …

  • Hold of Belkzen

    While orcs can be found throughout [[Golarion | Golarion]], nowhere else are they as plentiful or live in as densely populated settlements as in the Hold of Belkzen. Belkzen is an unforgiving wasteland filled with shrub brush, steep mountains, and uneven …

  • Daggermark

    The largest city in all of the [[River Kingdoms]], Daggermark has maintained enough stability to control an abundant supply of food, a rarity in this unstable region of [[Avistan]]. Daggermark is so stable that it even has a thriving industry and is …

  • Nidal

    Nidal is one of the oldest surviving countries in [[Avistan]], having been founded during the uncounted years before the arrival of [[:aroden | Aroden]]. Even though it is now beholden to the neighboring infernal realm of [[Cheliax]] to the south, it …

  • Molthune

    A rising power on the shores of [[Lake Encarthan]], [[Molthune]] desperately wants to be an empire whose power rivals those of the great nations of the [[Inner Sea]]. At the moment it is a nation whose ambition outstrips it abilities, but with new …

  • Isger

    Isger is a vassal state of [[Cheliax | Cheliax]]. In the eyes of [[Cheliax | Cheliax]] it is not so much a sovereign nation as a glorified trade route. Isger is landlocked, bordering [[Cheliax]] to the southwest, [[Andoran]] to the southeast, [[Molthune]] …

  • Nirmathas

    Nirmathas is a struggling country in [[Avistan]] that only recently freed itself from the grasp of the imperialistic nation of [[Molthune]], which continues to try to reclaim it. The people of [[Nirmathas]] are proud of their freedom, liberty, and self- …

  • Varisia

    Only recently settled by colonists from the [[Cheliax | Chelaxian Empire]], the wild frontier of [[Varisia]] is composed of rural communities, independent city-states, cyclopean ruins, and uncharted wilderness. Varisia is not so much a nation of [[Avistan …

  • Realm of the Mammoth Lords

    A realm of mega-fauna, the Realm of the Mammoth Lords is a land in [[Avistan | Avistan]] that is inhabited by myriad "family-based" tribes and larger "followings." These groups are multi-racial vagabonds and warriors seeking to test themselves against the …

  • Galt

    Galt is a land where once high ideals have been laid low and mob rule has led to chaos. After the death of [[:aroden | Aroden]], the people of Galt decided it was time to throw off the rule of imperial [[Cheliax]] and their own nobles who had colluded …

  • Razmiran

    The realm known as Razmiran was once just another territory within the vast [[River Kingdoms]] where leadership changed as often as the years. This changed in 4661AR, when the land was conquered by a warlord who claims that he is a living god. The …

  • Lastwall

    Lastwall was founded with a single purpose in mind, and that ancient purpose still drives much of life today. The nation was founded to keep watch over the the corpse of the lich wizard-king killed by [[:aroden | Aroden]], at the end of the decades-long …

  • Irrisen

    Irrisen is a harsh, cold northern land in the nortth of [[Avistan]], covered in the snow and ice of a winter that has lasted centuries. The land is governed by the [[White Witches]] of Irrisen. Irrisen is a land dominated by the cold. It sits at the …

  • Lands of the Linnorm Kings

    The Lands of the Linnorm Kings are nestled on the north western tip of [[Avistan]] near the [[Crown of the World | Crown of the World]] it is a realm of taiga and marshland that spends much of the year frozen beneath layers of snow, a place utterly …

  • Kyonin

    The homeland of the elven race on [[Golarion | Golarion]], Kyonin was nearly completely abandoned until recently. Only recently have Elves returned to [[Golarion]] to reclaim their ancient homeland and have set about trying to repopulate their magnificent …

  • Absalom

    For more than 4,000 years, Absalom has been the City at the Center of the World, a metropolis-sized showcase of the greatest treasures in all [[Golarion | Golarion]]. Founded by [[:aroden | Aroden]] himself, there is little wonder that time in [[Golarion …

  • Dyinglight

    Standing at the headwaters of the [[Ellem River]] and surrounded by the marshes and sulfurous hotsprings, Dyinglight was once a major city in the lost nation of [[Sarkor]]. Abandoned by its human inhabitants shortly after the opening of the [[Worldwound]] …

  • Northmounds

    The Northmounds are a section of [[The Plateau | Plateau]] just north of the city of [[Iz]] in [[Sarkor]], and was known for its heavy concentration of tombs and catacombs dug into [[The Plateau]]. Many of these catacombs had domes that reached out of [[ …

  • Iz

    The city of Iz was the first of the [[Sarkor|Sarkorite]] cities to fall to the demonic forces which poured out of the [[Worldwound]] in 4606AR. Iz is controlled by the powerful balor [[:khorramzadeh | Khorramzadeh, the Storm King]]. Once the capital …

  • Undarin

    Undarin was the trade capital and largest metropolis of the now fallen nation of [[Sarkor]]. Located on the shore of the [[Ellem River]], this city was once a center of commerce, a hub for the sale of livestock, ore, and the wonders of [[Iz]]. A …

  • Storasta

    Storasta was the most vistited city of the fallen nation of [[Sarkor]] in northeastern [[Avistan]], being at the head of the [[Ellem River]]. Originally ruled by shaman lords, the city was annexed into the nation of [[Sarkor]] by the [[Zakarum]] council …

  • Gundrun

    Gundrun is a recently reoccupied town within the fallen nation of [[Sarkor]], know as the [[Worldwound]]. Unique to the [[Worldwound]], Gundrun is a settlement of [[Human Race|human]] and [[Armored Bears | bearkin]] survivors of the fallen nation of [[ …

  • Sellen River

    **See also: [[West Sellen River]]** The Sellen River is one of the most heavily traveled waterways in eastern [[Avistan]] and plays an incalculable role in the trade and culture of all the nations in the region of the continent. Originating on the [[ …

  • West Sellen River

    *See also: [[Sellen River]]* The West Sellen River is separate from, but associated with, the vast [[Sellen River]] system. In itself, it is a long and important river forming the boundaries between nations as it flows from the [[Crown of the World | …

  • Sellen Passage

    The Sellen Passage is the great river trade route that connects the inland nations of central and eastern [[Avistan]] with the larger, richer metropolises along the [[Inner Sea]]. Its northbound journey begins at the city of [[Absalom]] and heads straight …

  • Lake of Mists and Veils

    The Lake of Mists and Veils is a large body of freshwater in northeastern [[Avistan]], bordered by the nations of [[Brevoy]], [[Mendev]], [[Numeria]], and [[Khanduras]]. The lake is the source of the mighty [[Sellen River]], and much of the trade and …

  • Khanduras

    The land of Khanduras is located east of the nation of [[Brevoy]], within the continent of [[Casmaron]], west of the [[Lake of Mists and Veils | Lake of Mists and Veils]]. Human settlers have united the land into an empire in the past, but now the land is …

  • Storith Wood

    Storith Wood stands within the [[Casmaron]] nation of [[Khanduras]], and once encompassed the entire region. Logging, the growing number of small settlements in the region, and the intentional destruction of the woods has left the forest a shadow of its …

  • Tristram

    Tristram is a sprawling city, whose inhabitants range from the native [[Khanduras | Khandurians]] who make up the mercantile and farming population of the region to the [[Mendev | Mendevian]] and [[Sarkor | Sarkorite]] refugees that have made their homes …

  • Nottingham

    **You found an [[Easter Egg]]!** The former capital of [[Khanduras]] along the edge of the [[Storith Wood]], Nottingham manages to retain faint traces of its ancient grandeur. Its scheming prince dreams of re-establishing an empire that unites all of …

  • Hask-Ultharan

    These enormous cairns of quarried stone blocks are marked in the script of the cyclopes. Scholars of [[Khanduras]] record an ancient warlord of [[Khanduras]] that once struck a deal with [[Demons|demons]] for immortal power and was transformed into a …

  • Nerosyan

    The capital of the crusader state of [[Mendev]], Nerosyan is designed first and foremost as a defensive fortification to hold back the endless demonic hordes of the [[Worldwound]]. Nerosyan is located at a valuable strategic location, guarding the …

  • Egelsee River

    Running along much of [[Mendev | Mendev's]] southern border with [[Numeria]] springing from the [[Estrovian Forest]], the Egelsee River is an important geographical feature for [[Mendev]] as it provides the only safe, pure drinking water to its capital of …

  • Estrovian Forest

    The Estrovian Forest makes up a large part of central and southern [[Mendev]]. Its reputation is so fierce, that few trespass under its snow-laden boughs, especially in its northern reaches. Historically, the Estrovian Forest was used for timber and …

  • Lake Encarthan

    Lake Encarthan is one of the largest and most highly traveled bodies of water in [[Avistan]]. The nations of [[Druma]], [[Kyonin]], [[Lastwall]], [[Molthune]], [[Nirmathas]], [[Razmiran]], and [[Ustalav]] all share the lake's coastline. At the lake's …

  • Embaral Ocean

    The Embaral Ocean is the second smallest ocean on the planet of [[Golarion]], lying between the continents of [[Casmaron]] on the west, [[Tian Xia]] on the east, and [[Sarusan]] to the south. The Embaral meets the [[Obari Ocean]] in the southwest. …

  • Drezen

    Founded as a city-fortress during the hubris of the [[First Mendevian Crusade | First Mendevian Crusade]], Drezen was overtaken by the demonic hordes of the [[Worldwound]]. It now stands as a demonic monument to the foolish naivety of those early [[ …

  • Tanglebriar

    The Tanglebriar is a vast forest in southern [[Kyonin]], near the foothills of the [[Five Kings Mountains]]. Although technically within the borders of [[Kyonin]], it has become the largely uncontested domain of the [[Demon Lords | demon lord]] [[: …

  • Steaming Sea

    The Steaming Sea is the cold stretch of water which lies north-west of the continent of [[Avistan]], beginning roughly at the northern borders of [[Nidal]], past the [[Lands of the Linnorm Kings]], and all the way to the frozen [[Crown of the World]]. It …

  • Old Kenabres

    The original town of [[Kenabres]] perched on the edge of the cliff, looking down over the [[West Sellen River | West Sellen]]. Many of those buildings now form the historic central district. The houses here are well constructed from heavy stone, with …

  • Nirvana

    Nirvana is a plane of the [[Great Beyond]], home to the spirits of good mortals, contemplative and wise [[Angels|angels]], who guide spirits to enlightenment and unity with the plane and with themselves. Nirvana is characterized by pastoral hills, …

  • Heaven

    Heaven is a plane in the [[Great Beyond]] which represents order, tempered with compassion and goodness. It appears as a gigantic single mountain with a flat summit. It is broken down into seven regions, each of which is overseen by an [[Archon|archon]] …

  • Elysium

    Elysium is a plane of the [[Great Beyond]], which represents the ultimate expression of wild freedom and compassion. It is home to the spirits of like-minded mortals. It is a place of uninhibited love, art and expression. Elysium is a riot of untouched …

  • Rolgrimmdur

    Rolgrimmdur is one of the most fortified [[Dwarven Race | dwarven]] cities in [[Five Kings Mountains | Five Kings Mountains]]. It is located about 50 miles southwest of the capital city of [[Highhelm | Highhelm]]. The city has a warrior-based …

  • Tar-Kazmukh

    Tar-Kazmukh is the northernmost settlement in the [[Five Kings Mountains]]. It's famous for its rather impressive arcane library which draws [[Dwarven Race | dwarven]] wizards from all over the region as well also [[Human Race | human]] and [[Elven Race | …

  • Chesed

    The huge city of Chesed is the last port of call on the [[River Road]] for most pilgrims heading to the [[Mendevian Crusades]] before they reach their final destination of [[Mendev]]. It is the final port (or first depending on the direction of travel) …

  • Egede

    The port city of Egede is located on the [[Lake of Mists and Veils]]. It is the second-largest city in [[Mendev]], and as the end of the [[River Road]], is the first [[Mendev|Mendevian]] city that most [[Mendevian Crusaders|crusaders]] enter. From …

  • Moutray River

    The Moutray River forms much of the northern frontier of [[Ustalav]]. From its source to the western end the river runs for 250 miles. The Moutray River rises in the south-west of the [[Worldwound]] and travels in a south-easterly direction entering [[ …

  • Clydwell Plaza

    This open plaza just west of the [[Cathedral of Saint Clydwell | Cathedral of Saint Clydwell]] in [[Old Kenabres]] served as the town’s traditional festival grounds. Now, other areas in the city cater to the common folk, and this plaza primarily serves as …

  • Shepherd Valley

    The largest inhabited part of [[Sarkor|Sarkor]], Shepard Valley was mostly open land used for animal grazing and spotted by villages. [[Armored Bears | Panserbjørn]] of [[The Shudderwood |the Shudderwood]] would trade with the people of Shepherd Valley, …

  • Sarkor

    The lost nation of Sarkor was a collective nation of city-states governed by a powerful theocracy based in the slave city of [[Iz]]. After the death of [[:aroden | Aroden]] in 4606AR, a static rift between [[Golarion | Golarion]] and the [[Abyss]] …

  • The Shudderwood

    A northern forest residing in [[Sarkor]] and [[Ustalav]], the Shudderwood is famous as the home of many [[Armored Bears]], who provide protection to travelers against the werewolves that haunt this region. The [[Moutray River | Moutray River]] travels …

  • Karcau

    Often called The Village of Voices, the city of Karcau was the only major population center in northern [[Ustalav]]. The city was most famous for its opera, and had a reputation of both producing musical genius and fostering it. Waterways cut through the …

  • Road to Iz

    Isolated from the [[Ellem River]], the [[Zakarum]] of [[Iz]] constructed a well-built stone road from the citiy's [[Quarries of Iz | quarries]] that connected it to the rest of [[Sarkor]] and [[Avistan]]. In its day, the road was incredibly well- …

  • Quarries of Iz

    The Quarries of [[Iz]] were fueled by the slave labor of the [[Zakurum]] nation of [[Sarkor]]. When [[:aroden | Aroden]] led his followers to drive out the cult of [[:deskari | Deskari]] that had overtaken the [[Zakarum]] theocracy, slavery was abolished …

  • The Plateau

    The Plateau was the largest of the regions of what was [[Sarkor]], and is now the [[Worldwound]]. The Plateau is the a massive flat region raised far above the rest of [[Sarkor]], with many catacombs and ruins of some ancient culture dug into it. The …

  • Clydwell Keep

    Clydwell Keep is the largest and most important of the string of fortresses guarding the border between [[Mendev]] and the [[Worldwound]]. It is said to house a powerful artifact that powers the [[Wardstones]], and is guarded by the [[Order of Holy …

  • Blackwing Library

    Blackwing Library, more formally know as the Librarium of the Broken Black Wing was founded recently within the [[Gate District]] in [[Kenabres]]. Thirty-six years ago, a caravan traveling along the [[Sellen River]] to [[Kenabres]] was set upon by a gang …

  • Kenabres Gazetteer

    The central and westernmost districts of [[Kenabres]] are the oldest, and those radiating out and to the east are the newest, built only in the last hundred years. Originally built on a high bluff overlooking the [[West Sellen River]], [[Old Kenabres | …

  • Cathedral of Saint Clydwell

    [[File:372216 | class=media-item-align-center | 375x500px | cathedral_of_st_clydwell.jpg]] The Cathedral of Saint Clydwell once stood In the heart of [[Old Kenabres]], before it was destroyed during [[Black Armasse | Black Armasse]] by [[:khorramzadeh …

  • Kenabres Temple of Iomedae

    The Temple of Iomedae, located in [[Old Kenabres]] is the largest temple in [[Kenabres]] except for the [[Cathedral of Saint Clydwell]]. Priests of [[:iomedae | Iomedae]] oversee the services at the temple, which include blessings, wedding ceremonies, and …

  • Ring District

    [[File:371569 | class=media-item-align-center | 700px | ring_district.jpg]] The second tier of the city, the Ring District, has existed since [[Kenabres | Kenabres]] was a small town, and it encircles [[Old Kenabres]]. Well-kept homes and …

  • New Kenabres

    New Kenabres was built during the initial flood of refugees after the opening of the [[Worldwound]]. Buildings in this mostly residential district are stone, but the walls are thinner than in the older districts, and the houses are built in a more modern …

  • Gate District

    A decade after [[New Kenabres]] was built around the [[Ring District]], the Gate District followed. City officials realized that the new housing units wouldn’t be enough to support the city’s growth, and in response constructed the Gate District—the …

  • Truestone Quarry

    [[File:368345 | class=media-item-align-center | quarry1.jpg]] Truestone Quarry lies approximately 10 miles east of [[Kenabres]] in the nation of [[Mendev]]. It is one of the largest quarries in the nation, and at one point it was the most productive, …

  • Kenabres Crusader Camps

    [[File:374169 | class=media-item-align-center | crusader_camp.jpg]] The constant influx of [[Mendevian Crusaders | crusaders]] looking for a chance to slay [[Demons | demons]] has created logistical issues for [[Kenabres]]. For a time, new inns opened …

  • The Kite

    Designed and constructed by [[:sibella-morond | Sibella Morond]], this fortification features an engraved stone kite shield 18 feet long hangs from the wall of [[Kenabres]] in the [[Ring District]] toward the [[West Sellen River]], its curved surface …

  • Alodae Amphitheater

    [[File:368698 | class=media-item-align-center | ampitheater.jpg]] Alodae Amphitheater, named for the famous [[Mendevian Crusaders | crusader]] bard [[:bradra-alodae | Bradra Alodae]], stands in [[Truestone Park]] in the [[Ring District]] of [[Kenabres …

  • Truestone Park

    [[File:368695 | class=media-item-align-center | truestone_park.jpg]] The original Truestone Quarry once stood just south of the town of [[Kenabres]], but after less than a year of operation, masons realized it was too close to the cliff’s edge. A new …

  • Waller Slum

    [[File:371952 | class=media-item-align-center | waller_slum.jpg]] The Waller Slum in the [[Ring District]] of [[Kenabres]] is a makeshift district just outside the original city walls, which housed the first refugees to arrive from the dying nation of …

  • Warehouse Square

    [[Kenabres | Kenabres’]] location is strategically defensible, but makes it difficult to bring cargo into the city via the [[West Sellen River]]—not to mention the fact that it takes a brave group of sailors to wind their way up a river that borders the …

  • Hall of Heroes

    This statue garden and monument stands prominently in the [[New Kenabres]] district in [[Kenabres]]. The people of the city cling to stories of heroism and nobility to give them strength in the darkest of times. The Hall of Heroes immortalizes the most …

  • Tower of Estrod

    Two decades ago, a historian and researcher named [[:niuna-estrod | Niuna Estrod]] came to [[Kenabres]] to write a history of the [[Mendevian Crusades | crusades]]. [[:niuna-estrod | Estrod]] constructed a tower of pale gray stone to hold the volumes of …

  • Northgate

    The northern gate of the city of [[Kenabres]] leads from the [[Kenabres Crusader Camps | crusader camps]] into a residential district dotted with small shops and temples, including the temples to [[:sarenrae | Sarenrae]] and [[:shelyn | Shelyn]]. A large …

  • Southgate

    The southern gate of the city of [[Kenabres]] leads visitors into a less prosperous section of the cities [[Gate District]]. Temples to [[:torag | Torag]] border the main thoroughfare leading from the gate to a small marketplace. Armorers, weaponsmiths, …

  • Gray Garrison

    The Gray Garrison in [[Old Kenabres]] Gray Garrison is so-called for its squat, plain, windowless gray stone facade. The Gray Garrison is a museum dedicated to preserving the memory of the [[Mendevian Crusades | Mendevian Crusades]] and the [[Mendevian …

  • Ellem River

    Also known as Nahar Ellem, The River Ellem was once the mercantile lifeline of the lost nation of [[Sarkor]] in northeastern [[Avistan]]. Originating in the mountains near [[Dyinglight]], the Ellem connects the metropolitan city of [[Undarin | Undarin]] …

  • Wench's

    [[File:371139 | class=media-item-align-center | 600x429px | tavern.jpg]] The largest inn in [[Kenabres]], Wench's is located in the [[Gate District]]. It caters primarily to mercenary companies and [[Mendevian Crusaders | crusaders]] coming to the …

  • Neathholm

    Neathholm is one of the major underground towns founded and held by the [[First Descendents]] after the end of the [[First Mendevian Crusade]]. It is the closest of these settlements near the surface and the most accessible to [[Kenabres]]. Small in …